A game by Matteo Perino IT

Perinopolis

A chronicle from the table.

Coming to Steam

A goofy fantasy turn-based RPG played like a session at the table — and the Game Master is right there in front of you, book open, narrating every terrible decision you’re about to make.

Coming to Steam See it in action

The Steam wishlist opens soon.

Roll up a party. Crawl the realm. Try not to wipe.

Build a party of tired, mismatched adventurers — each with a procedural name and a couple of random traits that make them yours — then march them across a realm of lazy dragons, scatterbrained mages, and goblins who’ll nickel-and-dime you over a single healing potion.

The GM is a character, not a menu.

He hands you a do-over the first time your party wipes. Restarts the campaign the second time. Closes the book the third. Underneath: turn-based combat with crits, dodges, cooldowns, front and back rows, and eight bickering factions that price their shops by how much they currently like you. Help one, annoy its rivals.

Features

What’s in the box

One responsive codebase, and a whole lot of dice.

Procedural party

6 classes, 6 races, procedural names and 2–3 random traits each.

27 campaigns, 3 flavors

Walkable dungeon crawls, investigations, and rescues — plus a boss-rush gauntlet. Multiple endings.

~480 side-quests

Across 24 archetypes, tier-gated to your level. The job board grows as you do.

8 factions

Reputation −100 to +100, dynamic shop prices, real trade-offs. Help one, annoy its rivals.

An illustrated overworld

35 hand-placed locations, curved trails, travel and discovery fog.

Combat with teeth

Crit, dodge, cooldowns, front/back rows, status effects. 95 enemies, bosses with phase changes.

Three lives, then permadeath

Retry, restart, or lose the run — plus New Game+ and Mythic difficulty.

Bilingual & deterministic

IT and EN as parallel originals. Share a seed, your friend plays the exact same run.

Screenshots

From the chronicle

How it’s sold

Buy it once — the base game and its campaigns are yours, complete. Try it first with a free demo; future campaigns arrive as optional paid DLC. No pay-to-win, ever.

A chronicle from the table.

Coming to Steam

Wishlist opens with the Steam page — this is where it’ll live.