Procedural party
6 classes, 6 races, procedural names and 2–3 random traits each.
A chronicle from the table.
Coming to Steam
A goofy fantasy turn-based RPG played like a session at the table — and the Game Master is right there in front of you, book open, narrating every terrible decision you’re about to make.
The Steam wishlist opens soon.
Build a party of tired, mismatched adventurers — each with a procedural name and a couple of random traits that make them yours — then march them across a realm of lazy dragons, scatterbrained mages, and goblins who’ll nickel-and-dime you over a single healing potion.
He hands you a do-over the first time your party wipes. Restarts the campaign the second time. Closes the book the third. Underneath: turn-based combat with crits, dodges, cooldowns, front and back rows, and eight bickering factions that price their shops by how much they currently like you. Help one, annoy its rivals.
Features
One responsive codebase, and a whole lot of dice.
6 classes, 6 races, procedural names and 2–3 random traits each.
Walkable dungeon crawls, investigations, and rescues — plus a boss-rush gauntlet. Multiple endings.
Across 24 archetypes, tier-gated to your level. The job board grows as you do.
Reputation −100 to +100, dynamic shop prices, real trade-offs. Help one, annoy its rivals.
35 hand-placed locations, curved trails, travel and discovery fog.
Crit, dodge, cooldowns, front/back rows, status effects. 95 enemies, bosses with phase changes.
Retry, restart, or lose the run — plus New Game+ and Mythic difficulty.
IT and EN as parallel originals. Share a seed, your friend plays the exact same run.
Screenshots
Buy it once — the base game and its campaigns are yours, complete. Try it first with a free demo; future campaigns arrive as optional paid DLC. No pay-to-win, ever.
A chronicle from the table.
Coming to SteamWishlist opens with the Steam page — this is where it’ll live.